import processing.opengl.*; import eu.fluidforms.utils.*; import eu.fluidforms.processing.*; import eu.fluidforms.geom.*; import eu.fluidforms.io.*; import eu.fluidforms.parser.*; public int paramHeight = 50; public int paramWidth = 50; public int paramDepth = 50; void setup(){ size(500, 800, OPENGL); FluidFormsLibs.setup(this); } void draw(){ Sphere uvSphere = new Sphere(); //Cylinder uvSphere = new Cylinder(); uvSphere.height = paramHeight; uvSphere.width = paramWidth; uvSphere.depth = paramDepth; FluidFormsLibs.draw.uv(uvSphere); }