import eu.fluidforms.utils.*; import eu.fluidforms.processing.*; import eu.fluidforms.geom.*; import eu.fluidforms.io.*; import eu.fluidforms.parser.*; void setup(){ size(500, 500, P3D); String format = "stl"; beginRecord(FluidFormsLibs.RECORDER, "HelloUniverse." + format); int i = 100; translate(width/2, height/2, 400); while(i-->0){ pushMatrix(); translate(random(20)-10, random(20)-10, random(20)-10); box(random(10), random(10), random(10)); popMatrix(); } endRecord(); }